Zmodeler 2.2.4

tools to build your mesh. ZModeler 2 excels at manual vertex and face manipulation rather than high-poly sculpting. Hierarchy View to name parts according to the game's requirements (e.g., door_lf_ok Texturing and UV Mapping to unwrap your model. Material Editor

In the forum thread that followed, a handful of long-time users posted short, practical notes: Zmodeler 2.2.4

Version 2.2.4 introduced specific technical updates to the ZModeler2 branch: tools to build your mesh