To build a powerful unit, you must manage three primary pillars:
| Pact | Role | Key Trait | |------|------|------------| | | Tank | Taunt + auto-guard allies. Highest DEF. | | Star Reader | Magic Nuke | Best TEC growth. AoE spells. | | Theatrical Star | Support/Buffer | AoE heals + unique buffs. | | Diva | Status & Dex Dmg | Whips, sleep/paralysis, high crit. | | Pastoral Girl | Healer | Only reliable healer early-mid game. | | Shield Knight | Off-tank | Counterattacks + weaker guard. | | Witch | Magic Debuffer | Low dmg but great debuff spells. | | Blade Master | Glass Cannon | Highest STR, but dies quickly. | labyrinth of refrain builds
Peer Fortress taunt forces all single-target attacks onto them. Pastoral Girls heal every turn. Late-game, add a Diva for status cleanse. To build a powerful unit, you must manage
If you want to survive the deeper floors, you need a wall. AoE spells
Tractie Pact is best for this. ... Aster Knight for War Spire, Stubbornness, Lance Master (or Tenacious Strength if choosing Moon) Steam Community Labyrinth of Refrain: Coven of Dusk General Discussions
"The ," Kael said, stepping into the light. "You treat them like dolls to be dressed up. You gave an Athanatus a dagger and light armor because you wanted a 'dodge tank.' But the Labyrinth doesn't respect ideas; it respects synergy. Your build has no foundation."
Expert players typically focus on three primary roles to handle late-game and post-game challenges: