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If you are using a "JumpChain" or modded version, clear your temporary save data, as old scripts can sometimes conflict with new patch logic. Re-Installation: For users on platforms like
Before diving into the patch specifics, let’s define the mechanic. In most ship-based survival or horror sims, “creature reaction inside the ship” governs how alien lifeforms or hostile entities behave once they have bypassed the hull and entered pressurized interiors. creature reaction inside the ship v152 are upd patched
can phase through closed ship doors has been reported by players as a persistent bug. Coil-Heads If you are using a "JumpChain" or modded
The developers have confirmed a follow-up patch focusing on optimization and fixing the clipping bug. can phase through closed ship doors has been
Never have a straight line of open doors from a breach to your bridge. Creatures now exploit line-of-sight. Force them to navigate a zigzag path; their pathfinding slows down by ~40% in complex corridors.
This is the major feature of the v152 patch. Previously, creatures ignored the structural state of the ship. Now, they react to micro-fractures .