: A unique feature of the game is its "Parasitism" system, where the protagonist can be infected or infested by specific critters, such as the Parasite Worm or Bugshroom Worm . These infections grant access to specific story scenes but can also impose negative effects during combat.
Information regarding the game's systems is frequently documented on community-driven platforms like the Hgames Wiki and itch.io devlogs . insect prison wiki
Good for: Fans of Outlast , Amnesia , or anyone who wants to feel their skin crawl. Bad for: Entomophobes (obviously) and players who hate trial-and-error stealth sections. : A unique feature of the game is
| Type | Primary Use | Escape Rate | Wetland Adaptation | | :--- | :--- | :--- | :--- | | | Rodents & Birds (Field studies) | < 0.5% | Low | | Type II: The Aquatic Submersion Prison | Drowned body research (mesh weighted down) | 2% (due to rust) | High (needs titanium mesh) | | Type III: The Vertical Prison (Grave Simulator) | Deep burial entomology | < 0.1% | N/A | Good for: Fans of Outlast , Amnesia ,
: A unique feature of the game is its "Parasitism" system, where the protagonist can be infected or infested by specific critters, such as the Parasite Worm or Bugshroom Worm . These infections grant access to specific story scenes but can also impose negative effects during combat.
Information regarding the game's systems is frequently documented on community-driven platforms like the Hgames Wiki and itch.io devlogs .
Good for: Fans of Outlast , Amnesia , or anyone who wants to feel their skin crawl. Bad for: Entomophobes (obviously) and players who hate trial-and-error stealth sections.
| Type | Primary Use | Escape Rate | Wetland Adaptation | | :--- | :--- | :--- | :--- | | | Rodents & Birds (Field studies) | < 0.5% | Low | | Type II: The Aquatic Submersion Prison | Drowned body research (mesh weighted down) | 2% (due to rust) | High (needs titanium mesh) | | Type III: The Vertical Prison (Grave Simulator) | Deep burial entomology | < 0.1% | N/A |